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Night of the ritual

Night of the ritual

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Devlog

  • New release (bug fixing)
    September 27, 2021 by LBRTY#bug, #new version, #horrorgame
    i admit, never personally test a game. Even if is short like this one. fixed some incorrection on autosave, fix variables adjustment on endings, in some circustances an ending don't appear not a bug,... Continue reading
  • Game finally release
    September 25, 2021 by LBRTY#night-of-the-ritual, #point-and-click, #adventure, #released
    Is quite scary when you release your first project.... Does it have any bugs? does the people eventually like it? anyway after a year working on my spare time, finally i completed something. And is ex... Continue reading
  • Why and how i used Visual notes in my little horror game
    April 25, 2021 by LBRTY#notes, #night of the ritual, #development, #point and click, #polishing
    As i wrote in the previous devlog post, visual notes were on the list of things to do before the release. But why i want to implement them? Visual notes in games Notes are not something new on games,... Continue reading
  • Night of the ritual is (almost) complete!
    April 20, 2021 by LBRTY#night of the ritual, #cutscenes, #introducing, #development, #polishing
    the beauty of creating a project Hello everyone! this is my very first devlog so far, so just to introducing myself, i want to start on why i decide to start with this game. I have always looked with... Continue reading
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